Recreation of a horse head

by Intifada, November 27th, 2006

For the making of my Noriyuki Matsumoto feudal wallpaper, I had to extend the scan’s cropped parts. The horse was missing half of it’s head and there were no available scan versions of the complete thing. This is probably the one thing that stopped many wallers from using this gorgeous scan, but I had no fear!

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Eureka Seven - daily life on the Gekko-go

by Intifada, November 24th, 2006


1024 x 768 | 1280 x 1024 | 1600 x 1200

Comments:
This is what you call clean. It may practically be identical as the scan exempting some detail in the architecture, but most of the bg is completely from scratch and the characters were ultra-cleaned. Different version with text can be found here

One Way 4th Street

by Intifada, November 23rd, 2006


1024 x 768 | 1280 x 1024 | 1600 x 1200

Comments:
It was intended to only be a very quick cleaning job because I really liked the art style of the scan, but I ended up changing everything. Switching the hues and levels was really exciting lol, but in the end I’m not even fond of the result. Enjoy

Mushishi - The Rain Falls, a Rainbow Appears

by Intifada, November 7th, 2006


1024 x 768 | 1280 x 1024 | 1600 x 1200

Comments:
This is the Normal res version of the thing. It was supposed to be the only one too, but a certain someone asked me to try doublescreen res for his desktop. Enjoy

Choose Your own WALLPAPER Adventure!

by Intifada, November 2nd, 2006

you can't click this thumbnail! read on!

Here you are! In the wallpapering world of indecisiveness. You begin your walk in a green field with strange things floating around you. Letters, paint splatters and tools in small squared grey boxes follow you as you walk down the path. But quickly you arrive to a split end. You can see in the distance to the right the universe seems to look normal at first view. However the left path looks like a different ratio than usual, maybe something like 1280×1024. What do you do?

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Cleaning a grainy scan

by Intifada, November 2nd, 2006

full view in a new window

These are all of the steps I went through to enhance the quality of this Someday’s Dreamers scan. It was pretty long as you can guess but working with a low quality scan has many disadvantages. And vectoring it would have taken as much time, BUT would have lost it’s paint-y soft shell shading style (because I’m not a genius of the mesh tool).

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